Game Elements
Read this page to learn about the general idea of the game. This page will cover the ideas, mechanics, and goals of the game. Here you will learn how to play the game as well as learn about the themes and backstory that is the foundation of the game.
GOALSThe player's goal is to collect the required parts to teleport out of the island dimension. Do this by exploring the map, defeating enemies and using your resources wisely.
|
ZONESThe island has different zones such as an ice biome or a volcano biome. Each zone will have new enemies and different challenges for the player to overcome.
|
ENEMIESThe player will encounter a variety of enemies that will do whatever it takes to protect the teleporter parts. Defeat them, but be careful not to waste ammo.
|
How To Play
Default Controls
Controls can be changed in-game to accommodate for personal preferences. This is the default scheme when the game is opened.
Objectives
After discovering the first piece of the damaged teleporter, the player can continue to explore the island. The goal is to navigate each of the four dungeons, each of which has a different style and layout, and collect the remaining parts of the portal. After traveling through any given biome, a player will be faced with a boss encounter. The boss must be defeated in order to obtain the required teleporter pieces.
Zones The player will navigate through various zones around the island.
Each zone will have a unique set of enemies and challenges. Completing each zone is required to progress the game but can be completed in any order to provide a better level of replayability. The different biomes include grass, desert, ice, ocean and volcano. |
|
Backstory
If you would like to learn about the backstory and narrative of our game, click here.